My dev log, and other things.
I finished a ray tracer based on Peter Shirley's book, just on a slightly less ambitious timeline than one weekend.
~$ Tue, Jun 23, 2026My journey through Parts 1 & 2 of the Nand2Tetris course, where I developed a 16-bit computer, assembler, VM translator, compiler, and my own game.
~$ Tue, Aug 12, 2025